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Friday, December 10, 2021

DTE Project | Gamefroot (Hypogeal)

These past few weeks during this term, we have been learning about robotics, coding and game development in DTE, we also learnt about using Makey Makey kits and other things that include coding as well. At the end of the term, our group had to come up with a project that includes the things we have learnt in the past few weeks, we decided on developing a game based on Halloween and the dinosaur game you can play when there's no internet. We used Scratch and made our own game characters in it, we planned on making a controller and use Makey Makey to play the game.


Our first idea was to make a game based on the dinosaur game, it was a fairly simple game to start with so we started making the game on Scratch, we made our own characters and coded all of them ourselves.


While making our game from scratch and coding every individual character, we soon realized that the game we are making wouldn't be suitable to make using scratch, so we stopped working on our first idea and moved on to work on Gamefroot which worked really well.



We decided on making two levels, we based it on an apocalyptic world where the player must find the end while surviving as long as possible, the player will be faced with zombies and radioactive plants on the first level and robotic skeletons and lasers on the second level, the player can regain HP by obtaining mushrooms and chicken, for the rest of the game, the player needs to obtain other things too such as guns and hearts to survive, they will face obstacles that they need to jump over or kill.


While focusing on finishing the game, we realised that we still needed to make our own controller in order to play the game using the Makey Makey kits, we decided that we should just finish the game as it is and leave out our first idea of using Makey Makey to play our game.




Reflection
We worked really well as a group while making the game, each of us had our own assigned work so we wouldn't be confused about what we were supposed to be doing. we planned our game quite well and our theme was already set, our time management could improve so that we could have made our controller and still stuck with our original plan of using the Makey Makey kits, but our problem was mostly about not using the right programming tool to make our game. Everything soon went according to our plans when we started using Gamefroot, we did have to redo our whole plan but the was quite easy, I suggested that we do something that includes an apocalyptic theme and decided to name it 'Hypogeal'.

Finished Game Link (HYPOGEAL)